![]() As soon as the hyperspace drive is developed to Level 8, the Bomber is retrofitted with the hyperspace engine and can fly at higher speeds. Using laser-guided targeting equipment and Plasma Bombs, the Bomber seeks out and destroys any defense mechanism it can find. After years of research and development, the Bomber was created. It was decided that a new ship was needed to break defenses to ensure maximum results. Over the centuries, as defenses were starting to get larger and more sophisticated, fleets were starting to be destroyed at an alarming rate. Also, as Bombers cost not significantly less amount of fuel than Destroyers, it is sometimes better to use Destroyers instead of Bombers in an attack. Given their slow speed, you would expose your force to potential Sensor Phalanx crashes. 100k < 1 < 1 million: 100 large cargos + 1 espionage probe. While Bombers are slightly stronger than Battle Ships, it is not recommended to include them in attacking fleets. Depending on the point score of the universe's rank 1 player you can use this: 1<10k points: 1 small cargo (maybe more to have a larger cargo bay) 10k < 1 < 100k: 42 large cargos + 1 espionage probe. They are used best together with Destroyers due to them having nearly the same speed on Hyperspace Drive level 8, and they have good effects on fleets sitting behind defense. Bombers are great for expedition missions: they are powerful and have high structural integrity, so you will find more resources and bring back bigger and better ships. Given their high deuterium cost to build and move, they are mostly a specialty ship. Bombers are most useful for crushing enemy defenses.
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